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Making and Designing of Engineer Model

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The making of the physical model for display was about creating the main character, Engineer real. Firstly the image/ drawing done by Grace was placed into rhino then block built the character then adding a few details like the screw holes, vent holes, name label etc. The model was printed on the Form 3 printers, primed, painted and colours were created to match the image as much as possible. Modeling paints were also used to get the metallic finish and to create realism.  The setting of the kitchen was also created to give context to the character and create an atmosphere that the character would be in. Below are pictures showing the progression of the model and final outcomes

Week 12?

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Looking at animating title sequence. Looking at music for trailer. Decided to go for something dramatic to juxtapose some of the sillier elements of the story. Chosen one: Drawn food to replace animals in animation transition: More audio and animation tweaks. Bridget painting model.

Week 11

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Recording our script Using the text to speech was just placeholders for our own voice acting talents. We all hate our own voices. Trailer Progress -  Getting there, we are about 45secs in. Needs touching up and audio adjustments, but the scenes are coming together nicely.

Week 10

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Writing out the new script for the trailer since we had a change of plans Script: Friendly: We thought we could be free We thought we could escape the humans. But what happens when they want food? If they find out were not one of them...we're doomed. Human: Hey yeah ..um can I have the Salisbury Steak Captain: We have no choice. Engineer, can you handle it? Engineer: Leave it to me. I failed, I should have done better. I will do better. Playing around with recordings and sounds Poster Concepts for far Group show and tell Modeling process so far Navi finished:

Week 9

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Class review: We met up in class to discuss our storyboard for the trailer and fleshed it out some more. After talking to the teachers we discussed collectively ways to animate our characters by animating them a certain way i.e face movement when speaking, sounds/recordings. Sketches from class: Split screen reaction examples: After the first scene where we show the cyborg factory, we zoom out to it being a mere poster on the wall in the kitchen when suddenly the intercom blasts. We thought this would be a good way to show communication between the characters without involving too much animation or drawing more scenes due to time.    Measurements for the split screen moment: Making sure I have room to add text and add a background, as well as capturing their facial expressions to animate and give the crew life. For speech, we decided to have subtitles in motion with their movements and voices we decide to give each one. Opening Scene: